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2024Solo

Trading Automation for an In-Game Marketplace

Automation for a constrained external marketplace with strategy logic, execution control, and logging.

Workflow
End-to-end
Control
Strategy layer
Environment
Constrained external platform
Operational loop

Trade execution goes through service logic, not brittle UI automation.

The point is controlled execution, logging, and strategy, not automation tricks.

1API contour and strategy layer built around platform limits
2Execution loop with logging and state control
3Behavior tuned to the actual marketplace mechanics
Role

Backend / Automation Engineer

Stack
PythonFastAPIREST APIs / WebhooksReverse engineeringDocker / Docker Compose
Problem

The platform was unstable enough that naive scripts failed quickly.

Solution

Designed the API layer, strategy controls, and execution loop from scratch, based on reverse engineering and the platform's actual behavior.

Impact

The system could keep running under platform changes instead of falling apart.

What I built
  • Designed API interaction, execution control, and logging as one operational loop.
  • Adapted automation behavior to real platform constraints instead of ideal assumptions.
  • Kept the system supportable under frequent external changes.
What this proved
  • Good automation starts with a stable service layer, not with UI macros.
  • Reverse engineering is only useful when it becomes a maintainable interface.
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